Sunday, 16 April 2017

Major News.

Right, this is going to be a long read. While I will provide a tl;dr version, I would ask you to at least skim-read the entry. Thank you.

As a rule, I generally expect the worst but hope for the best. Some of you might consider that pessimistic, I consider it just being realistic. Nevertheless, when the worst does happen - that stance doesn't really prepare you for the blow. 


This event has lead to a huge amount of uncertainty in regards to my current situation. It's a shame, I just managed to have some nice breakthrough in regards to the game so that triumph has been deflated.

I write this all out, not so much as a woe-is-me sob story, but more as a means to provided context to you for the lack of multiple updates. 

With respects to the game, I've had some major developments in a mechanical sense. The world of Servus Kingdom now has a real-time clock. This is good for two reasons.

Firstly, it means that I now have the means to tie certain events to those time queues. Events can happen during the morning, afternoon, evening, or night. A day is  7min longs. 

Secondly, it means that when people use the energy draft - night doesn't suddenly turn into day.

I've added a new potion - a lust potion. This will increase your slave lusts, meaning that she'll be willing to perform certain tasks which would require a higher obedience. 

However, lust is a double edged sword. If your slave's lust is too high - she'll have a sleepless night, which means she'll have little stamina the following day  - leaving you with fewer options. 

I suppose you could just give her energy draft and all should be okay, right? Nope. For a while now, the slave had the chance of being addicted to certain potions. Well, that now has ramifications. If they addicted to energy drafts, then on the first day they overdose, you'll lose two days. After that, you'll have to give them the potion before you can perform any task that day. 

The other thing I'm working on is cooking. You'll now have to purchase food and make meals. Cooking books will tell you what combinations works and what can yield the best results. 

In terms of other things in the games, nothing has really changed. The weapons and all their upgrades are in the database as are the clothes and most of the items. I've done about 70% of the maps and have inputted most of the variables/switches for events. I've done about 10% of the events. 

I'm getting there, it's just taking a while. Thank you for your support and patience. If you have any concerns or questions, you know where to find me.

Ta.

tl;dr

Had some major shit go down in my real life which has lead to a ton of uncertainty. Still working on the game, had some major breakthroughs. There is a now a real time timer in the game and I'm working on some brand new mechanics for the next update. 

Progress is being made - albeit slowly.  

Thursday, 30 March 2017

Servus Kingdom MV

Christ, what a month. See, this is why I want to make working on Servus Kingdom, and other games in general, a full-time gig. Anyway, long story, I've been very, very, very busy this month with work, meaning I've had little time to work on the actual game.

Anyway, I'm moving over to RPGMaker MV. I know people will be disappointed by this, but I think that, in the long term, it's the better choice. This due to main 3 factors.

1. I'm currently learning Java-Scripting, which is the coding language of MV. This would potentially allow me greater flexibly later on - though I'm still a total noob!

2. It would give me much more freedom in regards to events and mapping.

3. I find a lot of appeal in the idea of my Patreons, downloading the game to their phones and playing it when they're on the train or whatever. It also means people with Macs and Linux can play the game. I might also be able to have a version of the game running on the site for people to play.

Those are the main reasons, which I hope make sense to everyone. On the downside, the amount of content for MV is lacking compared to VXAce. This has meant I've had to upscale tilesets and sprites. This isn't really a big deal, just tedious. As the game progresses I plan to have my own custom sprites anyway - it's just time.

So yeah, sorry for the long silence, hope to see you all again soon for Servus Kingdom MV and then we can discuss the next slave - will it be Classic Lara or Tifa Lockhart?





Thursday, 9 March 2017

Sunday, 26 February 2017

Servus Kingdom 1.5

It's here!!!!


Servus Kingdom MV

Are you excited? You better fucking be! I jest, I truly hope you enjoy this game. Peace!

Right, so some advice, if you don't want anything spoiled scrolled down then hit the links and be on your way.

*Update*

Someone found a minor glitch in the game. I've fixed that and updated the downloads - sorry guys. You should be able to transfer your save file over no problem. 


(Screen Shots)

























Advice:  

1) There's been some major changes in this game. So, to begin with, it will be useful for you gain some insight into the requirements for the new grading system. 

In the Guild, there is a room which appears to be a library. In this room, there is a character with green hair. Talk to him to gain the grading book. 

2) Be aware of the map. There may arise occasions where you'll have to find something and remembering the map, might be the key to solving the problem. Be sure to explore and see what you can find.

3) Before going on missions be sure to stock up. Combat isn't too taxing (yet), but it can sneak up on you. In any game, it's better to be prepared.

4) if you can help it, don't go in alone, see if you can gain friends - they'll make your life so much easier.     

 



Thursday, 23 February 2017

Mass Release of Servus Kingdom 1.5 this weekend.


Which seems a touch early. Indeed. I was going to make it Friday the 3rd of March... but, you see, there is this little console being released called the Switch. 


Not sure if you've heard of it, it's by some random company called Nintendo - I hear they're meant to be some sort of big shot.

Also, there is a game coming out that day called... oh, fuck, Zelda? Anyone heard of that? Not sure about it myself, but I would like to play it, along with Bomberman.

Anyway, yeah, I'm giving it to you a tad early. I've done some more general things with it, squashing bugs and the like. I'm also going to give you the updated Nami sex scene art which is due for the 1.6.

You get that for waiting. My Paterons get other little treats (such as the Titfuck command). ;)

Anyway, enjoy. 


  

Sunday, 19 February 2017

Next Update

Well, so far this has been a rather productive week. I've added Oscar's mission, redone Nami's adult art for Anal and Blowjob and done her titfuck art (complete with two expressions), as well as adding that command to the game.  I've done the avatar artwork for Mistress Katalin and added it to the game. The anal complete can be found on Patreon as can the Mistress Katalin piece.

I've got the rough line art for fuck, handjob (complete with various expressions), blowjob in bed command, masturbation, deep throat, throat fuck, and facefuck. I've added a new function for when you take your slave for a walk and have the rough artwork for Lydia and Oscar.

I've also created some new sprite art, one for a boss and also expanded some of the mission area (the hollow woods). I've also been tidying up the game core mechanics, making sure things are working as I intend, and added some new misc missions. I've also been clearing up the writing and grammar - which is very, very tedious.

Right, so, about that new mechanic. So, when you take your slave for a walk there is a random chance that an event will happen. So might meet with an NPC, you might meet someone who wants to bang your slave (Or you, if you're playing as a female) or you might be forced into a fight. Sometimes you might find a useful item.


I'm aiming to have this update for next month. 

Hope you'll enjoy. 

 

Friday, 10 February 2017

Nami Sketch Book

Just a quick update for everyone. In the next update, as well as expanding the female player character, I'll be redoing all of Nami's Sex Scene art. Here's a sneak peak of what to expect.